The first Writer’s Block course we’d like to announce as happening during Avalon Expo is Fairies, Mermaids, Vampires, and Zombies, OH MY!, which is tentatively scheduled for Saturday August 26th from 4-4:50PM!
This panel will be a fun and informative look at the staples of genre fiction — tried and true literary trends like fairies, mermaids, vampire, and zombies, some of whom have been with us since the oral tradition of storytelling. This panel discussion, aimed at authors, interested parties, and fans of genre stories, will be headed by an all-star cast of authors who have taken these pillars of fantasy and horror and used them in fun, exciting, and innovative ways! The panel will include: Ellen Curtis (editor of Fantasy from the Rock and author of the Infinity series), Charles O’Keefe (the spellbinding author of The Newfoundland Vampire and its sequels), Paul Carberry (author of the Zombies on the Rock series), and Amanda Labonté (author of the mermaid-inspired Call of the Sea series and the Vampire-Werewolf medical drama Supernatural Causes). Continue reading Fairies, Mermaids, Vampires, and Zombies, OH MY! | The Writer’s Block→
I was asked once at a convention by a fan of the Black Womb series if I had accepted any money from the Coca-Cola company to feature their product in my novels. This was in response to that reader noticing — quite astutely — that one of that series’s protagonists, Cathy Kennessy, is exclusively seen drinking Coca-Cola. Cherry Coke, to be exact.
The short answer to the question of “Do I accept money from Coca-Cola to feature their product?” Is an easy-to-give no, but rather than leave it at that, I think the question deserves a little unpacking, because there was a time (years ago) when this really wouldn’t have been a question. But now media saturation of product placement has gotten to the point that any time we see a product in our art of in our fiction, we have to ask ourselves: is this Product Placement, Native Advertising, or K-Mart Realism?
Let’s start by looking at each of these, respectfully.
Product Placement is something we’ve all become familiar with, as it is in our face all the time. Sometimes, it’s more egregious than others. I remember seeing a movie (and I honestly can’t recall what it was, sorry) recently where a couple was getting into a car to escape someone, inciting a high-speed chase. I’m assuming this was an action movie, but it may have been a horror film. In any event, the characters get in and we cut away from them as the door closes to a shot a the car’s tail lights and them speeding away. Well that’s fine, that’s a pretty standard way of telling a story. But, at the last second, the camera tilted jarringly downward to get the silver-lettered brand name of the vehicle into center frame before the car sped off. As someone who studied cinematography (albeit briefly) this is a blatant product placement. The camera shifted in such a way that no professional cameraman would do it accidentally: he’s be fired. It was intentional product placement, and worse, it’s to the detriment of the shot and the story that shot should be telling.
I think for me that’s the line between acceptable product placement for me personally: does it take me out of the story? And that line is going to be different for different people. For example, the Transformers movies have reportedly been some of the most lucrative product placement deals in history, as the main characters of the films themselves are in fact GM vehicles. But that never takes me out of the movies, even the glamor shots of the cars when they first show up: it doesn’t say to me: look how cool GM is, it says: look how cool Bumblebee is. Some will have a different experience, of course. I find the product placement in the later seasons of Dexter to be some of the most damning, as they will frame the brand name on his stool while the action is almost happening off-panel.
But this has been quite a long digression. The point of product placement is that (or should be) that products will be needed to move the story along and make it so the character’s world seems like our world. This is K-Mart realism, which we’ll get to in a second. What changes this to product placement is that, instead of making up your own product (like Friends did with its “Big Brown Bags”) or just going with whatever feels right, the creators basically open up the bidding: whichever car company places the highest bid, that is the company that gets their car driven by the characters.