Tag Archives: game of thrones

Plotters vs Pantsers: Prior Planning Prevents Proper Piss-offs

I liked the Game of Thrones finale. Fight me.

Much like the last episode of Lost, it couldn’t absolve all the sins of the final season(s), but the episode in itself was satisfying. In my last post, I was critical of the last two seasons of Game of Thrones, arguing that the writers were prioritizing spectacle over storytelling. And now, looking back over how it all went down, it’s really perplexing to me that they didn’t use all this time to better set the ground for Dany’s heel turn.

In a post that’s gone viral, Daniel Silvermint suggests that the series has moved away from the “pantser” ethos of GRRM towards the “plotter” approach of showrunners D&D. Silvermint does a great breakdown of what these terms mean, so I suggest reading it, but I’ll do a brief summary for you: “plotters” are writers who list out the major plot points of a story before they start fleshing it out; whereas “pantsers” discover the story as they write it, they fly by the seat of their pants. Tolkien is often referred to as the ultimate plotter because he designed the maps, languages, and lore of Middle Earth before writing LOTR. Conversely, GRRM is the ultimate pantser because he claims that he loses interest in a story once he learns the ending. Continue reading Plotters vs Pantsers: Prior Planning Prevents Proper Piss-offs

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Dracarys! Spectacle vs Storytelling

Another episode of Game of Thrones and another cry of indignation from fans. This seems to have become the norm with this season, the cracks having started to form in the one previous. Coincidentally, these are the seasons where the showrunners have truly had to go on without source material; season six was still dealing with the consequences of five/Dance with Dragons. And while I think they’ve done an excellent job adapting Martin’s book–I’d argue the show has mostly been superior to the books–they are now exposed. A series that was once full of clever and unexpected upheavals of tropes has now become a well-crafted but conventional spectacle. Continue reading Dracarys! Spectacle vs Storytelling